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 * and open the template in the editor.
 */
package projekt;

/**
 * Class that contains string variables for all the outputted information to the
 * player.
 */
public class DungeonText {

    private String pickedUp = (" found and picked up: ");
    private String pickedUpWeapon1 = (" adds ");
    private String pickedUpWeapon2 = " To your DMG";
    private String pickedUpArmor1 = (" adds ");
    private String pickedUpArmor2 = " To your Armor";
    private String pickedUpGold1 = (" adds ");
    private String pickedUpGold2 = " To your Gold pile";
    private String pickedUpPotion1 = (" adds ");
    private String pickedUpPotion2 = " To your Hp";
    private String pickedUpRing1 = (" adds ");
    private String pickedUpRing2 = " To your DMG \n";
    private String pickedUpRing3 = " and ";
    private String pickedUpRing4 = " to your Armor \n";
    private String pickedUpRing5 = " to your Hp";
    private String attack1 = " Did ";
    private String attack2 = " DMG to ";
    private String enterBoss = (" entered a larged room with a big monster within");
    private String levelUp = "Leveled Up Gained +5 DMG/Armor";
    private String miss = " missed ";
    private String killed = " has slain the ";

    public String getPickedUp() {
        return pickedUp;
    }

    public String getPickedUpRing1() {
        return pickedUpRing1;
    }

    public String getPickedUpRing2() {
        return pickedUpRing2;
    }

    public String getPickedUpRing3() {
        return pickedUpRing3;
    }

    public String getPickedUpRing4() {
        return pickedUpRing4;
    }

    public String getPickedUpRing5() {
        return pickedUpRing5;
    }

    public String getAttack1() {
        return attack1;
    }

    public String getAttack2() {
        return attack2;
    }

    public String getMiss() {
        return miss;
    }

    public String getKilled() {
        return killed;
    }

    public String getPickedUpWeapon1() {
        return pickedUpWeapon1;
    }

    public String getPickedUpWeapon2() {
        return pickedUpWeapon2;
    }

    public String getPickedUpArmor1() {
        return pickedUpArmor1;
    }

    public String getPickedUpArmor2() {
        return pickedUpArmor2;
    }

    public String getPickedUpGold1() {
        return pickedUpGold1;
    }

    public String getPickedUpGold2() {
        return pickedUpGold2;
    }

    public String getPickedUpPotion1() {
        return pickedUpPotion1;
    }

    public String getPickedUpPotion2() {
        return pickedUpPotion2;
    }

    public String getSlain() {
        return killed;
    }

    public String getAttacked1() {
        return attack1;
    }

    public String getAttacked2() {
        return attack2;
    }

    public String getEnterBoss() {
        return enterBoss;
    }

    public String getLevelUp() {
        return levelUp;
    }
}
